AI Insights · Timothy · April 2024
Top 5 PVP Games on iOS in Brazil: Q1 2024
In Q1 2024, the top 5 PVP games on iOS in Brazil showed varied trends in downloads, revenue, and active users, with each game exhibiting unique performance patterns.
In the first quarter of 2024, the top 5 PVP games on iOS in Brazil demonstrated diverse performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the market dynamics for these popular games.
Roblox from Roblox Corporation saw its weekly revenue peak at around $244K in early January but experienced fluctuations, ending the quarter at approximately $193K. Weekly downloads started strong at 80.8K in the first week of January, dipping to around 50K in early March but recovering slightly to 63.5K by the end of the quarter. Active users remained relatively stable, starting at 927K and ending at 951K.
Brawl Stars by Supercell had a notable increase in weekly revenue, reaching approximately $129K in the last week of March. Downloads showed growth from 28.7K in early January to about 43.7K by the end of the quarter. Active users also rose significantly, starting at 301K and climbing to 434K.
Coin Master from Moon Active experienced steady weekly revenue, starting at $71.6K and ending at approximately $69.2K. The game’s downloads saw a decline from 8.1K in early January to around 4.8K by the end of March. Active users decreased from 22K to about 19K over the quarter.
Free Fire: 7th Anniversary by Garena International I Private Limited showed a revenue peak of roughly $73.3K in the last week of March. Weekly downloads were highest at 87K in early January, falling to around 68.7K at the end of the quarter. Active users started at 1.15M, fluctuating throughout the quarter and ending at approximately 1.06M.
Clash Royale from Supercell had a consistent weekly revenue, peaking at $62.5K at the start of January and ending at about $40.9K in late March. Downloads remained relatively stable, starting at 26.6K and ending at 23K. Active users declined from 846K to 795K over the quarter.
For more detailed insights and trends, visit Sensor Tower.